akali+mwenifumbo+unit+4

UNIT TITLE exercise 1: media type="file" key="skateboard.swf" width="360" height="270"

exercise 2: media type="file" key="Akali unit 4 my name.swf" width="360" height="270" exercise 3:

**Unit question:**
(Animation)
 * How can animation be used to inform and educate others.**
 * Pre-Unit exercise (if any)**

= INVESTIGATION =

The current situation/problem:
what are the positive and negative causes of human ingenuity.

The Design Brief
A stickman who has peer pressure by other stickmans. this will be in my three designs

The Design Specification
Must follow the story board Must have 6 scenes Must be at least 150 frames long Must have some writing i.e. to introduce a scene or some talking Must have different layers for scene, you will probably end up with over 10 layers.
 * Objective || yes/no ||
 * To make at least three designs for your work || yes ||
 * To analyze your designs || no ||
 * To make your plan on a table showing what you missed and what you had to catch up || yes ||
 * To make your design specification on a table || yes ||
 * To evaluate your designs by saying what happens and what it is all about || Yes ||
 * To make only 13 tests maximum || yes ||
 * To only make one test || no ||
 * To do your evaluation after you have been marked on what you have done for the whole unit. || yes ||

1) see if my exercises are animated.
2) see if my current situation/problem is correct 3) see if i analyzed properly in the specification 4) To see if my data is correct 5) To see if my unit question is based on the unit 6) To see if all the work i put in was enough for the work 7) To see what my missing work is 8) to investigate all my steps in the work 9) To see what shows my steps in my plan 10) To investigate my designs and put them in the right place 11) To see if my evaluation was enough to tell what i did 12) To compare my evaluate to my plan 13) to evaluate my designs

= DESIGN =

Design 3
These designs are about a stickman having peer pressure with his friends which are other stickmans which tell him to smoke, beat a kid up and do something that they shouldn't do. peer pressure is bad because it starts with someone having bad behaviour and the person will start sharing it with his friends so my designs is proof of how peer pressure starts. this is also based on the subject of peer pressure. which is based on the three pics below.



= PLAN = =This plan is referring what am going to do and when am going to catch up with it.= = CREATE =
 * What you need to catch up with? || When you are going to catch up? || What did you do first? || How did you miss the task you had to do? || what are you going to do to end this unit? ||
 * Designs || When am done with this plan || tests || Was busy with other tasks || evaluation ||
 * Design specification || After am done with the tests || Design brief || Was busy with other tasks || evaluation ||
 * Investigation || When am done with the planning || Current/situation problem || Was busy with other tasks || evaluation ||
 * No more || No more || No more || No more || evaluation ||

= EVALUATE =


 * ==Stage== || ==Grade== || ==Reason For Level .== || ==How to improve next time .== ||
 * ==INVESTIGATE== ||  ||   ||   ||
 * ==**DESIGN**== ||  ||   ||   ||
 * ==**PLAN**== ||  ||   ||   ||
 * ==**CREATE**== ||  ||   ||   ||
 * ==**EVALUATE**== ||  ||   ||   ||
 * ==**ATTITUDES IN**==

**TECHNOLOGY**
||  ||   ||   ||

Conclusion I have finalized my designs, plan , and investigation I have also done my designs on paper instead of analyzing it and how ill finish this unit is by making my evaluation. And reflection. This is how I will finish my unit.